Seedance 2.0 Practical Cases
Seedance 2.0 Practical Cases
Case 1: Dormitory Emotional Short Drama (Dialogue / Acting-Focused)
Material Preparation
- @Image 1: Half-body shot of the female lead
- @Image 2: Dormitory scene reference
- @Video 1: Indoor dialogue camera movement reference (medium shot push-pull or slight pan/tilt)
- @Audio 1: Indoor ambient sound or light music
Full Prompt
Use the girl from @Image 1 as the protagonist, and @Image 2 as the dormitory scene style reference,
referencing the camera movement from @Video 1.
Shot 1: Early evening, the girl from @Image 1 walks briskly to the dormitory door @Image 2,
medium shot steady follow-cam, warm yellow sunlight spills through the window into the hallway,
she pauses at the door, takes a deep breath, expression slightly nervous.
Shot 2: The girl from @Image 1 pushes open the door and enters the dormitory. The camera cuts to an indoor medium shot.
Her roommates look up at her while tidying their books; one of them smiles and asks
{How did the exam go, did you pass}, the camera slowly switches between them in half-body close-ups.
Shot 3: The girl from @Image 1 first lowers her head with a downcast expression, the camera gives her a close-up,
then she looks up, unable to hold back a smile, and bursts out laughing saying {Just kidding},
her roommates chase after her playfully. The camera slowly pulls back, freezing on a wide shot of the dormitory filled with laughter.
Full video in a high-definition cinematic documentary style, warm color palette, soft lighting;
facial features remain stable and undistorted, movements natural and fluid, no stuttering or flickering;
ambient sound effects blend naturally with @Audio 1.
Key Points
- Three shots progress sequentially: Arrival → Entering & Dialogue → Climax & Twist
- Each shot includes camera movement + subject action + facial expression details
- Dialogue enclosed in
{} - Quality, style, and constraint terms added at the end
Case 2: Ancient Cliff Confrontation Scene (Action / Atmosphere-Focused)
Material Preparation
- @Image 1: Full-body shot of the male lead (ancient costume)
- @Image 2: Full-body shot of the female lead (ancient costume)
- @Image 3: Cliff scene reference
- @Audio 1: Wuxia-style ancient background music
- @Video 1: Combat action reference video
Full Prompt
Use the cliff scene from @Image 3, the character from @Image 1 as the protagonist,
and the character from @Image 2 as the opponent, referencing the combat moves from @Video 1.
Shot 1: At the mist-shrouded cliff peak, a wide shot slowly orbits around.
The male lead from @Image 1 stands with hands behind his back, sleeves billowing in the mountain wind,
his gaze sharp as he looks toward the opposite side.
Shot 2: The camera cuts to a close-up of the female lead from @Image 2.
She slowly draws her sword, the blade glinting coldly in the sunlight,
<crisp metallic scraping sound>, she shifts her stance slightly, assuming an opening posture.
Shot 3: Both characters charge at each other simultaneously. The camera follows rapidly,
swords and blades clash in a flurry of sparks,
{Take this!} The male lead sidesteps a lethal strike,
and counterattacks with a reverse sword thrust toward the female lead's shoulder — movements clean and decisive.
Shot 4: The female lead spins back several steps, a faint smile on her lips,
{Your swordsmanship has improved again}, the camera slowly pushes in for a close-up of both their faces,
(background music swells), the distant sunset dyes the sea of clouds a golden red.
Full video in 3D Chinese-style CG texture, rich colors, strong light-shadow contrast,
facial features remain stable and uncorrupted, movements fluid and natural, no stuttering or flickering.
Key Points
- Four shots form a complete battle sequence: Standoff → Preparation → Clash → Aftermath
- Sound effects
<>, background music(), dialogue{}all use standard notation - Atmosphere built through environmental description
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