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Seedance 2.0

Seedance 2.0 Prompt Engineering Advanced Guide

2026-06-058 min readTomato AI Team

Seedance 2.0 Prompt Engineering Advanced Guide

1. Defining Subjects

Why Define Subjects

In reference materials, a single image often contains multiple subjects. To precisely reference a specific object in the material, clear subject definitions are necessary. Subjects can be people, props, scenes, etc.

Recommended Template

Define [subject core features] in <image/video N> as <subject N>

Core feature requirements: Use 2-3 clear, stable static features (such as clothing, hairstyle, appearance, category) to describe, ensuring unique identifiability.

Examples

Define the woman in the red dress and straw hat in image 1 as subject 1
Define the woman in the red dress and straw hat in image 1 as Zhang Hong

Usage Rules

#### Rule 1: Explicitly reference subjects each time they are involved

  • Simple scenarios without predefined subjects: Use @ to emphasize the binding relationship

- Example: Zhang San@image 1

  • Scenarios with predefined subjects: Use a consistent label to refer to them throughout

- Example: Define the tall man in video 1 as policeman, define the other short man as thief - Subsequently, consistently refer to the tall man as "policeman" and the short man as "thief"

#### Rule 2: Still use when using Asset IDs

The model cannot directly associate Asset IDs with reference content, so Asset IDs must not be used as a substitute.

#### Rule 3: Keep descriptions concise

Avoid redundancy and semantic conflicts (e.g., contradictory features for the same subject). For spatial relationships, it is recommended to express them through reference images first, reducing complex text descriptions.


2. Shot Sequencing

Core Concept

Seedance 2.0's internal modeling decouples space and time. Therefore, the ideal form for complex video prompts is timeline-based shot sequencing: break the video into several shots, dynamically describing each shot in chronological order of events.

Shot Formula

Who + Where + Doing What + How the Camera Moves

Practical Advice

Use shot ordering — write a simple "Shot 1 / Shot 2 / Shot 3" breakdown for each segment of the video, then merge them into a complete prompt.

Positive vs. Negative Examples

Negative example:

A man runs nervously on the street, the scene looks very cinematic.

Positive example:

Shot 1: Side shot in an alley, the man starts running slowly, with an urgent sense of breathing.

Shot 2: The man knocks over a fruit stand, the camera shakes quickly and cuts to a close-up of the man's panicked expression.

Shot 3: The man climbs over a low wall and disappears, the camera slowly pulls back and holds on the empty street.

Specific Rules

  • Use Shot 1, Shot 2, Shot 3 etc., organizing content in chronological order (main action first, secondary later)
  • Do not strictly enforce duration for each segment — allow the model to naturally generate rhythm based on the plot
  • The model's support for precise timing (e.g., 0-3 seconds) is unstable; forcing duration limits may lead to abnormal results

Organizational Logic for Each Shot

ElementDescriptionExample
Camera movement or transitionHow the shot beginsSlow full push-in, fixed camera position, cut to...
Subject action and expressionKey actions of the main characterDescribe action, expression changes
Position or spatial changeScene or spatial relationshipWhere the subject is, positional changes
Audio informationSound contentSound effects, dialogue, or background music for the shot

3. Action Description Requirements

Three Principles

#### Principle 1: Limb-level detail + Degree quantification

Actions must be specified down to hands, legs, head, shoulders, back, etc., supplemented by descriptions of range, speed, and intensity.

Examples: slowly raise hand, quickly turn head, forcefully push off ground, slightly lower head

#### Principle 2: Prioritize gentle, continuous, small movements

Prefer slow, soft, continuous subtle movements. Try to avoid high-intensity, large-motion actions like sprinting, big jumps, or violent rolling.

Examples: walk slowly, gently raise hand, slightly lower head, naturally sit down

#### Principle 3: Describe action transitions and connections

Specify the momentum and transition relationship between consecutive actions to ensure smooth and natural motion on screen.

Examples: using the momentum of turning around to naturally raise the hand, transitioning naturally from a paused state to raising the hand

Concrete Externalization of Emotions

Use specific physical details to express emotions, replacing abstract words like "very sad" or "extremely angry."

Abstract EmotionExternalized as Actions and Details
SadnessHead lowered, shoulders trembling slightly, eyes reddening, fingers unconsciously gripping the hem of clothes, tears welling up but not falling
JoyCorners of the mouth uncontrollably lifting, brows and eyes relaxing, steps becoming light, unconsciously humming a tune, unable to resist spinning around on the spot
Tension/AnxietyFrequently checking the watch, fingers tapping the table incessantly, rapid breathing, eyes darting away, unconsciously biting fingernails
AngerFists clenched tightly, jawline tense, chest heaving violently, eyes sharp as knives, words squeezed out through gritted teeth
ReliefLetting out a long sigh, tense shoulders completely relaxing, a faint, long-lost smile appearing on the face, looking up into the distance

4. Camera Movement Writing

Overview

The model has a strong understanding of camera movement terminology — standard terms can be used directly.

Common Camera Movement Terms

TypeTerms
Shot sizeMedium shot, close-up, full shot, medium close-up, long shot
Push/pullSlow push-in, quick push-in, pull out, slow pull out
Pan/trackSmooth dolly, pan shot, follow shot
FixedStatic shot, fixed camera position
OtherHigh angle, low angle, first-person view, over-the-shoulder shot

Notes

Try to specify only 1 type of camera movement per shot. Requesting push, pull, pan and track simultaneously increases instability in the image.

Recommended Combinations

  • Camera movement + subject action: Medium shot smoothly tracks the girl as she walks briskly to the door
  • Camera movement + emotion: Camera slowly pushes in for a close-up, expression slightly tense

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